
Sarah Patterson
Rosaleen
“The Company of Wolves (1984) is a British 1980s dark-fantasy that stages folklore as psychological rite. It frames a girl's coming-of-age against tactile set-extension, matte painting horizons and practical creature fabrication. The film's craft-forward construction argues that material production choices can embody folkloric moral unease.”
This film creates an eerie atmosphere through its meticulous production design and sound, inviting viewers into a haunting, fairy-tale village. It artfully balances palpable materials and psychological transformation, inviting reflection on rites of passage. Those drawn to folklore and atmospheric storytelling may find it particularly resonant.
A 14th century Crusader returns with his comrade to a homeland devastated by the Black Plague. The Church commands the two knights to transport a witch to a remote abbey, where monks will perform a ritual in hopes of ending the pestilence.
A 14th century Crusader returns with his comrade to a homeland devastated by the Black Plague. The Church commands the two knights to transport a witch to a remote abbey, where monks will perform a ritual in hopes of ending the pestilence.
Lawrence Talbot, an American man on a visit to Victorian London to make amends with his estranged father, gets bitten by a werewolf and, after a moonlight transformation, leaves him with a savage hunger for flesh.
Lawrence Talbot, an American man on a visit to Victorian London to make amends with his estranged father, gets bitten by a werewolf and, after a moonlight transformation, leaves him with a savage hunger for flesh.
Imagine if all mythical artifacts, from Jason's Golden Fleece to Cinderella's glass slippers, were real. Well, they are -- and for centuries, a secret society called the Hunters has been sworn to protect them from an evil force called the Krugen.
Imagine if all mythical artifacts, from Jason's Golden Fleece to Cinderella's glass slippers, were real. Well, they are -- and for centuries, a secret society called the Hunters has been sworn to protect them from an evil force called the Krugen.
In the aftermath of a personal tragedy, Harper retreats alone to the beautiful English countryside, hoping to find a place to heal. But someone — or something — from the surrounding woods appears to be stalking her, and what begins as simmering dread becomes a fully-formed nightmare, inhabited by her darkest memories and fears.
In the aftermath of a personal tragedy, Harper retreats alone to the beautiful English countryside, hoping to find a place to heal. But someone — or something — from the surrounding woods appears to be stalking her, and what begins as simmering dread becomes a fully-formed nightmare, inhabited by her darkest memories and fears.
One man's struggle to contain the curse he hides within... and his last-ditch attempt to free himself with the love of family. But when it looks as if he is losing his battle, and endangering all he holds most dear, the family dog, Thor, is the last hope for his family's survival... and the end to his Werewolf curse.
One man's struggle to contain the curse he hides within... and his last-ditch attempt to free himself with the love of family. But when it looks as if he is losing his battle, and endangering all he holds most dear, the family dog, Thor, is the last hope for his family's survival... and the end to his Werewolf curse.
Valerie is in love with a brooding outsider, Peter, but her parents have arranged for her to marry another man. Unwilling to lose each other, Valerie and Peter plan to run away together when Valerie's older sister is killed by a werewolf that prowls the dark forest surrounding their village. Panic grips the town as Valerie discovers that she has a unique connection to the beast--one that inexorably draws them together, making her both suspect ... and bait.
Valerie is in love with a brooding outsider, Peter, but her parents have arranged for her to marry another man. Unwilling to lose each other, Valerie and Peter plan to run away together when Valerie's older sister is killed by a werewolf that prowls the dark forest surrounding their village. Panic grips the town as Valerie discovers that she has a unique connection to the beast--one that inexorably draws them together, making her both suspect ... and bait.
Folklore collectors and con artists, Jake and Will Grimm, travel from village to village pretending to protect townsfolk from enchanted creatures and performing exorcisms. However, they are put to the test when they encounter a real magical curse in a haunted forest with real magical beings, requiring genuine courage.
Folklore collectors and con artists, Jake and Will Grimm, travel from village to village pretending to protect townsfolk from enchanted creatures and performing exorcisms. However, they are put to the test when they encounter a real magical curse in a haunted forest with real magical beings, requiring genuine courage.
As a deadly virus ravages the world, Dr. Martin Lowery embarks on a mission to reach test site ATU327A, a research hub deep in the Arboreal Forest. The arduous journey, guided by park scout Alma, is set back by a nighttime attack that leaves the two bruised and shoeless. When they run into Zach, a man living off the grid, they gratefully accept his help. Zach’s intentions aren’t exactly what they seem, however, and a path out of the forest and into safety quickly fades as the line between myth and science blurs.
As a deadly virus ravages the world, Dr. Martin Lowery embarks on a mission to reach test site ATU327A, a research hub deep in the Arboreal Forest. The arduous journey, guided by park scout Alma, is set back by a nighttime attack that leaves the two bruised and shoeless. When they run into Zach, a man living off the grid, they gratefully accept his help. Zach’s intentions aren’t exactly what they seem, however, and a path out of the forest and into safety quickly fades as the line between myth and science blurs.