
Roger Carel
Astérix / Idéfix (voice)
“Asterix and the Vikings (2006) is a Franco-Danish 2000s animated family-adventure comedy that stages a cross-cultural rescue. It frames a rescue-quest through saturated production design, set-extension choreography, and brisk editing tailored to young audiences. The film argues that tactile fabrication and clear visual grammar sustain family-oriented comic stakes effectively.”
This family-friendly film merges a delightful sense of community with whimsical adventure. With its tactile animation and engaging storytelling, it brings to life a world filled with exaggerated characters and humorous situations. Ideal for those who appreciate warmth and fun in their viewing experience.
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
Gallic heroes and forever friends Asterix and Obelix journey to China to help Princess Sa See save the Empress and her land from a nefarious prince.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
Astérix and Obélix have to win the Olympic Games in order to help their friend Alafolix marry Princess Irina. Brutus uses every trick in the book to have his own team win the game, and get rid of his father Julius Caesar in the process.
Astérix and Obélix have to win the Olympic Games in order to help their friend Alafolix marry Princess Irina. Brutus uses every trick in the book to have his own team win the game, and get rid of his father Julius Caesar in the process.
Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...
Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...
Two children in the Viking age find their way into the magical world of Norse mythology.
Erik the Viking gathers warriors from his village and sets out on a dangerous journey to Valhalla, to ask the gods to end the Age of Ragnorok and allow his people to see sunlight again. A Pythonesque satire of Viking life.
Erik the Viking gathers warriors from his village and sets out on a dangerous journey to Valhalla, to ask the gods to end the Age of Ragnorok and allow his people to see sunlight again. A Pythonesque satire of Viking life.
Ten-year-old Arthur, in a bid to save his grandfather's house from being demolished, goes looking for some much-fabled hidden treasure in the land of the Minimoys, tiny people living in harmony with nature.
Ten-year-old Arthur, in a bid to save his grandfather's house from being demolished, goes looking for some much-fabled hidden treasure in the land of the Minimoys, tiny people living in harmony with nature.